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1954: Alcatraz is a noir thriller, created by Irresponsible Games and developed at Daedalic Entertainment in Hamburg, Germany. You play as Joe Lyons, doing 40 years on Alcatraz for robbing an armored truck. Joe has to escape Alcatraz to save his wife.
You also play as Christine, his wife. She has to find the loot that Joe hid away, and line things up on the outside for his escape. She also may find out a little more than she wanted to know about her husband.
You can change between Joe and Christine at any time.
Mickey the gangster is the villain. He’ll kill Christine if he doesn’t get the loot. Joe stole it from him…apparently.
The setting is 1950’s San Francisco, so Christine is in the Beat era, with crazy writers, poets, painters, jazz musicians...the whole bohemian coffeehouse scene.
This is a prison escape, so we have adult situations—shankings, drug deals, blackmail, infidelity, and murder.
Will Joe escape? Will Christine find the loot? Will she kiss him at the end…or kill him?
Play and decide!
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1954: Alcatraz features:
90 hand-painted locations, based on extensive research of Alcatraz and San Francisco's North Beach
Over 20 original 3D-animated characters
Clever puzzles and dialogues by Gene Mocsy, the co-writer of Ghost Pirates of Vooju Island
Superior voice recordings by San-Francisco-area actors.
An atmospheric score by Pedro Macedo Camacho (Fairytale Fights, Ghost Pirates of Vooju Island, A Vampyre Story, Audiosurf)
Non-linear plot
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